StrawBerry Jam!


Hey hey, people. BossWeapons Here! 

It's time for the yearly Strawberry Jam. This year I'll be participating with a. . . Don't hold your breath now. . . a 3D game! Oh my! 

I've been dabbling in Godot for the past month or two and I think this is the perfect opportunity, once again, to put my crappy game dev "skills" to a test. Last time I taught myself the basics of LUA programming on PICO8. It was a fun little project, but I'm enjoying Godot way more. Terribly sorry about never ironing out the bugs from my previous entry project by the way.

Have I got anything in mind?

DRAGONS! And... dungeons... or such. Remains to be seen how gloriously hideous the project turns out. I'm warning you though. I'm VERY MUCH a beginner with game dev and Godot, so! Don't get your hopes up for anything super cool.

Think I'll go for the PS1 style this time around. . .

Get (S)LAY THE DRAGON

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